GUInity
Actor Member List

This is the complete list of members for Actor, including all inherited members.

Actor()Actorinline
Actor(string name)Actor
Actor(Actor &&)=deleteActor
addChildren(shared_ptr< Actor > children)Actor
addComponent(shared_ptr< Component > component)Actor
AddComponent()Actorinline
awake()Actor
childrenActor
clone() (defined in Actor)Actor
componentsActor
destroyComponents() (defined in Actor)Actor
GetComponent()Actorinline
getEditorFlag()Actor
getIsActive()Actor
getParent()Actor
initComponents()Actor
nameActor
parentActor
setActive(bool isActive)Actor
setEditorFlag(bool isEditor)Actor
setParent(shared_ptr< Actor > parent)Actor
tick(float deltaSeconds)Actor
transformActor
triggerPhysxCollision(Actor *actor)Actor
triggerPhysxTrigger(Actor *actor)Actor
~Actor()Actorvirtual