GUInity
Camera Member List

This is the complete list of members for Camera, including all inherited members.

addObserver(shared_ptr< Observer > observer) (defined in Subject< Camera >)Subject< Camera >inlinestatic
awake() overrideCameravirtual
Camera()Camera
Camera(float nearClipPlane, float farClipPlane, float fov, float ratio)Camera
clone() overrideCameravirtual
Component()Component
computeModelViewMatrix()Camera
deserialize(shared_ptr< ComponentDescription > desc) overrideCameravirtual
destroy() overrideCameravirtual
getActor()Component
getComponentDescription() overrideCameravirtual
getFarClip()Camera
getFOV()Camera
getModelMatrix()Camera
getMVPMatrix()Camera
getNearClip()Camera
getProjectionMatrix()Camera
getScreenRatio()Camera
getViewMatrix()Camera
init() overrideCameravirtual
initWithDataComponentprotected
isActiveComponentprotected
notify(ComponentEventType type, shared_ptr< Component > component, bool isEditor) (defined in Subject< Camera >)Subject< Camera >inlineprotectedstatic
notify(ActorEventType type, shared_ptr< Actor > actor, bool isEditor) (defined in Subject< Camera >)Subject< Camera >inlineprotectedstatic
removeObserver(shared_ptr< Observer > observer) (defined in Subject< Camera >)Subject< Camera >inlinestatic
screenPointToRay(glm::vec2 pos)Camera
screenPointToRay2(glm::vec2 pos)Camera
screenPointToWorld(glm::vec2 pos)Camera
setActive(bool isActive) (defined in Component)Componentinlinevirtual
setActor(weak_ptr< Actor > actor)Component
setCopyMode(bool initWithData)Componentprotected
tick(float deltaSecods) overrideCameravirtual
~Camera()Cameravirtual
~Component()Componentvirtual