GUInity
Factory Member List

This is the complete list of members for Factory, including all inherited members.

addObserver(shared_ptr< Observer > observer) (defined in Subject< Factory >)Subject< Factory >inlinestatic
CreateActor(string name)Factorystatic
CreateEditorActor(string name)Factorystatic
CreateReferenceActor(shared_ptr< Actor > realActor)Factorystatic
DeserializeActor(ActorDescription &desc)Factorystatic
DeserializeComponents(shared_ptr< Actor > actor, vector< shared_ptr< ComponentDescription >> compDescs)Factorystatic
DestroyActor(weak_ptr< Actor > actor)Factorystatic
Factory()Factoryinline
notify(ComponentEventType type, shared_ptr< Component > component, bool isEditor) (defined in Subject< Factory >)Subject< Factory >inlineprotectedstatic
notify(ActorEventType type, shared_ptr< Actor > actor, bool isEditor) (defined in Subject< Factory >)Subject< Factory >inlineprotectedstatic
removeObserver(shared_ptr< Observer > observer) (defined in Subject< Factory >)Subject< Factory >inlinestatic
~Factory()Factoryinline