GUInity
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This is the complete list of members for Factory, including all inherited members.
addObserver(shared_ptr< Observer > observer) (defined in Subject< Factory >) | Subject< Factory > | inlinestatic |
CreateActor(string name) | Factory | static |
CreateEditorActor(string name) | Factory | static |
CreateReferenceActor(shared_ptr< Actor > realActor) | Factory | static |
DeserializeActor(ActorDescription &desc) | Factory | static |
DeserializeComponents(shared_ptr< Actor > actor, vector< shared_ptr< ComponentDescription >> compDescs) | Factory | static |
DestroyActor(weak_ptr< Actor > actor) | Factory | static |
Factory() | Factory | inline |
notify(ComponentEventType type, shared_ptr< Component > component, bool isEditor) (defined in Subject< Factory >) | Subject< Factory > | inlineprotectedstatic |
notify(ActorEventType type, shared_ptr< Actor > actor, bool isEditor) (defined in Subject< Factory >) | Subject< Factory > | inlineprotectedstatic |
removeObserver(shared_ptr< Observer > observer) (defined in Subject< Factory >) | Subject< Factory > | inlinestatic |
~Factory() | Factory | inline |