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Game Class Reference
Inheritance diagram for Game:
Public Member Functions
void
update
(float deltaSeconds)
void
init
()
void
shutdown
()
Public Attributes
PxScene *
physicsScene
Static Public Attributes
static shared_ptr<
World
>
world
The documentation for this class was generated from the following files:
/Users/guilherme_cunha/Dev/GITHUB/GUInity/Source/
Game.hpp
/Users/guilherme_cunha/Dev/GITHUB/GUInity/Source/Game.cpp
Generated by
1.8.9.1