GUInity
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This is the complete list of members for Holder, including all inherited members.
getFloat() const | Holder | |
getTexture() const | Holder | |
getVec4() const | Holder | |
Holder() (defined in Holder) | Holder | inline |
Holder(ShaderParamType type, float val) | Holder | explicit |
Holder(ShaderParamType type, const glm::vec4 &val) | Holder | explicit |
Holder(ShaderParamType type, shared_ptr< Texture > val) | Holder | explicit |
isFloat() const | Holder | |
isTexture() const | Holder | |
isVec4() const | Holder | |
~Holder() (defined in Holder) | Holder | inline |