GUInity
Material Member List

This is the complete list of members for Material, including all inherited members.

Asset()Assetinline
getAllTextureParams()Material
getAllVec4Params()Material
getAssetID() const Assetinline
getName()Assetinline
getPath()Assetinline
getShader() const Material
getShaderProgram()Material
Material()Material
Material(shared_ptr< Shader > s)Material
paramExists(string paramName)Material
setAssetID(unsigned int newAssetID)Assetinline
setCRC(int crc)Assetinline
setCRC()Assetinline
setName(string name)Assetinline
setParamFloat(string paramName, float paramValue)Material
setParamTexture(string paramName, shared_ptr< Texture > paramValue)Material
setParamVec4(string paramName, const glm::vec4 &paramValue)Material
setPath(string newPath)Assetinline
setShader(shared_ptr< Shader > shader)Material
StringTexPair typedef (defined in Material)Material
StringVec4Pair typedef (defined in Material)Material
~Asset()Assetinlinevirtual
~Material()Materialvirtual