GUInity
|
This is the complete list of members for MeshFilter, including all inherited members.
awake() | Component | inlinevirtual |
clone() override | MeshFilter | virtual |
Component() | Component | |
deserialize(shared_ptr< ComponentDescription > desc) override | MeshFilter | inlinevirtual |
destroy() | Component | inlinevirtual |
getActor() | Component | |
getBoxSize(shared_ptr< Actor > actor, PxVec3 &boxSize, PxVec3 ¢er) | MeshComponent | |
getCapsuleGeometry(shared_ptr< Actor >actor, float &radius, float &halfHeight, RotateAxis &orientation, PxVec3 ¢er) | MeshComponent | |
getComponentDescription() override | MeshFilter | inlinevirtual |
getMesh() | MeshComponent | |
getSphereSize(shared_ptr< Actor > actor, float &radius, PxVec3 ¢er) | MeshComponent | |
init() | Component | inlinevirtual |
initWithData | Component | protected |
isActive | Component | protected |
mesh | MeshComponent | protected |
MeshComponent() | MeshComponent | |
MeshFilter() | MeshFilter | |
setActive(bool isActive) (defined in Component) | Component | inlinevirtual |
setActor(weak_ptr< Actor > actor) | Component | |
setCopyMode(bool initWithData) | Component | protected |
setMesh(shared_ptr< Mesh > mesh) | MeshComponent | |
tick(float deltaSecods) | Component | inlinevirtual |
~Component() | Component | virtual |
~MeshComponent() | MeshComponent | virtual |
~MeshFilter() | MeshFilter | virtual |