GUInity
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Public Member Functions | |
PhysicsMaterial (float friction, float dynamicFriction, float restitution) | |
PxMaterial * | getMaterial () |
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Asset () | |
virtual | ~Asset () |
void | setAssetID (unsigned int newAssetID) |
unsigned int | getAssetID () const |
string | getPath () |
void | setPath (string newPath) |
void | setName (string name) |
string | getName () |
void | setCRC (int crc) |
int | setCRC () |
Public Attributes | |
float | friction |
float | dynamicFriction |
float | restitution |