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glm::vec3 | evaluate3D (float t) |
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glm::vec2 | evaluate2D (float t) |
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double | evaluate (float t) |
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The documentation for this class was generated from the following files:
- /Users/guilherme_cunha/Dev/GITHUB/GUInity/Source/Spline.hpp
- /Users/guilherme_cunha/Dev/GITHUB/GUInity/Source/Spline.cpp