GUInity
Texture Member List

This is the complete list of members for Texture, including all inherited members.

Asset()Assetinline
data (defined in Texture)Texture
getAssetID() const Assetinline
getName()Assetinline
getPath()Assetinline
height (defined in Texture)Texture
init()Texture
setAssetID(unsigned int newAssetID)Assetinline
setCRC(int crc)Assetinline
setCRC()Assetinline
setName(string name)Assetinline
setPath(string newPath)Assetinline
Texture(void *buffer, int width, int height) (defined in Texture)Texture
Texture() (defined in Texture)Texture
textureID (defined in Texture)Texture
width (defined in Texture)Texture
~Asset()Assetinlinevirtual
~Texture() (defined in Texture)Texture