GUInity
CapsuleCollider Member List

This is the complete list of members for CapsuleCollider, including all inherited members.

awake() overrideColliderinlinevirtual
CapsuleCollider()CapsuleCollider
CapsuleCollider(RotateAxis orientation, float halfHeight, float radius, PxVec3 center)CapsuleCollider
centerColliderprotected
clone() overrideCapsuleCollidervirtual
Collider()Colliderinline
Component()Component
deserialize(shared_ptr< ComponentDescription > desc) overrideCapsuleCollidervirtual
destroy() overrideCollidervirtual
getActor()Component
getComponentDescription() overrideCapsuleCollidervirtual
getHeight()CapsuleCollider
getIsTrigger()Collider
getOrientation()CapsuleCollider
getPhysicsMaterial()Collider
getQueryOnly()Collider
getRadius()CapsuleCollider
init()CapsuleCollidervirtual
initWithDataComponentprotected
isActiveComponentprotected
isQueryOnlyColliderprotected
isTriggerColliderprotected
physicsMaterialColliderprotected
setActive(bool isActive) overrideCollidervirtual
setActor(weak_ptr< Actor > actor)Component
setCopyMode(bool initWithData)Componentprotected
setHeight(float height)CapsuleCollider
setOrientation(RotateAxis orientation)CapsuleCollider
setPhysicsMaterial(const shared_ptr< PhysicsMaterial > physMaterial)Collider
setQueryOnly(bool isQueryOnly)Collider
setRadius(float radius)CapsuleCollider
setTrigger(bool isTrigger)Collider
shapeColliderprotected
tick(float deltaSecods)Componentinlinevirtual
~CapsuleCollider()CapsuleCollider
~Collider()Colliderinlinevirtual
~Component()Componentvirtual