GUInity
Collider Member List

This is the complete list of members for Collider, including all inherited members.

awake() overrideColliderinlinevirtual
centerColliderprotected
clone() override=0Colliderpure virtual
Collider()Colliderinline
Component()Component
deserialize(shared_ptr< ComponentDescription > desc) override=0Colliderpure virtual
destroy() overrideCollidervirtual
getActor()Component
getComponentDescription() override=0Colliderpure virtual
getIsTrigger()Collider
getPhysicsMaterial()Collider
getQueryOnly()Collider
init() overrideCollidervirtual
initWithDataComponentprotected
isActiveComponentprotected
isQueryOnlyColliderprotected
isTriggerColliderprotected
physicsMaterialColliderprotected
setActive(bool isActive) overrideCollidervirtual
setActor(weak_ptr< Actor > actor)Component
setCopyMode(bool initWithData)Componentprotected
setPhysicsMaterial(const shared_ptr< PhysicsMaterial > physMaterial)Collider
setQueryOnly(bool isQueryOnly)Collider
setTrigger(bool isTrigger)Collider
shapeColliderprotected
tick(float deltaSecods)Componentinlinevirtual
~Collider()Colliderinlinevirtual
~Component()Componentvirtual