GUInity
Transform Member List

This is the complete list of members for Transform, including all inherited members.

actor (defined in Transform)Transform
getForward() (defined in Transform)Transform
getModelMatrix() (defined in Transform)Transform
getPosition() (defined in Transform)Transform
getPosRotMatrix() (defined in Transform)Transform
getRight() (defined in Transform)Transform
getRotation() (defined in Transform)Transform
getScale() (defined in Transform)Transform
getUp() (defined in Transform)Transform
getWorldPosition() (defined in Transform)Transform
getWorldRotation() (defined in Transform)Transform
position (defined in Transform)Transform
rotation (defined in Transform)Transform
scale (defined in Transform)Transform
setActor(shared_ptr< Actor > actor) (defined in Transform)Transform
setPosition(glm::vec3 position) (defined in Transform)Transform
setRotation(glm::quat rotation) (defined in Transform)Transform
setScale(glm::vec3 scale) (defined in Transform)Transform
Transform() (defined in Transform)Transform
updateTransform(const PxTransform &transform) (defined in Transform)Transform
~Transform() (defined in Transform)Transform